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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Arkon Olacar
Dreddit Test Alliance Please Ignore
533
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Posted - 2015.09.11 17:26:10 -
[1] - Quote
CCP Fozzie wrote:I know some players will be dissapointed that the damage bonus continues to be restricted to kinetic, but we do believe that damage specific bonuses are a useful tool for creating interesting distinctions between ships and we have no plans to phase them out.
I'm not sure how to make this more clearcut.
This is bad.
Stop doing this.
Please.
Warping to zero
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Arkon Olacar
Dreddit Test Alliance Please Ignore
533
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Posted - 2015.09.11 18:00:06 -
[2] - Quote
Yadaryon Vondawn wrote:Good changes! Arkon Olacar wrote:CCP Fozzie wrote:I know some players will be dissapointed that the damage bonus continues to be restricted to kinetic, but we do believe that damage specific bonuses are a useful tool for creating interesting distinctions between ships and we have no plans to phase them out. I'm not sure how to make this more clearcut. This is bad.
Stop doing this.
Please. Could you explain why this is bad? A little reasoning might help understand your bold point
For the three non-kinetic damage types, the drake does ~5% less dps than a caracal. The raw dps increase when using kinetic is (partially) countered by the resist profiles of most of the common fits you'll see in nullsec, so the drake usually only does ~5-10% more effective dps using kinetic than a caracal selecting the correct ammo type.
It would be less of an issue if the bonus was universal across all missile based caldari ships, but right now it sticks out like a sore thumb.
Edit: Need food, but if you really care I can dig out the numbers later.
Warping to zero
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Arkon Olacar
Dreddit Test Alliance Please Ignore
536
|
Posted - 2015.09.11 18:59:33 -
[3] - Quote
Esnaelc Sin'led wrote:Kinetic has always been Caldari's damage type. Except this isn't actually the case, it is only a minority of caldari missile hulls that have a kinetic lock. Throw a kinetic lock onto the caracal instead of a dps bonsu (or remove it from the drake) and you have a more noticeable step up in effective dps against the fits you actually encounter. The current mix and mash approach just doesn't make sense.
Warping to zero
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